AI Insights · Timothy · March 2024
Top 5 3D Anime Games Performance in France, Q1 2024
In Q1 2024, the top 5 3D Anime Games in France showed diverse trends in weekly downloads, revenue, and active users. Data from Sensor Tower highlights the key metrics for each game.
The first quarter of 2024 has been eventful for the top 5 3D Anime Games in France. Here’s a detailed look at their performance metrics, derived from Sensor Tower data.
ONE PUNCH MAN: WORLD by A PLUS JAPAN Inc. experienced a significant drop in both weekly downloads and revenue over the quarter. Weekly downloads started at approximately 187K and declined to just over 1K by the end of March. Similarly, revenue peaked at $37.6K in early February before falling to under $1K by the end of the quarter. Weekly active users followed a downward trend from 75.3K to around 11.9K.
Genshin Impact from COGNOSPHERE PTE. LTD. showed fluctuating but generally strong performance. Weekly revenue peaked at $217K in late January and remained robust throughout the quarter, ending at around $52.7K. Downloads were relatively stable, averaging around 10K per week. Active users were consistently high, starting at 137K and closing the quarter at approximately 116K.
Honkai: Star Rail, another title from COGNOSPHERE PTE. LTD., saw notable fluctuations in its weekly revenue, peaking at $330.6K in the last week of March. Downloads varied, starting at 8.4K and reaching a high of 25.2K in early February, then stabilizing around 14K by the end of the quarter. Active users remained strong, peaking at 171.8K in early February and ending at 167.9K.
Hero Clash: Playtime Go by 9z Games(HK) showed a steady increase in weekly revenue, peaking at $23.5K in late February. Downloads surged significantly in the week of January 29, reaching 43.5K, before stabilizing around 6.5K by the end of March. Active users saw a peak of 103.2K in late January, declining to approximately 69.7K by the end of the quarter.
AFK Journey from Farlight Games, which launched at the end of March, showed impressive initial metrics. In its first week, the game generated $147.2K in revenue, had 107.9K downloads, and 91.3K active users.
For more detailed insights and analytics, visit Sensor Tower.